Now with this Modo 11 contest, and the promised improvements on the mesh operation and booleans, that bring access to what I call smart_undos gave my workflow a freedom to dream 3D shapes and still keep an environment that I know and use for the last 9 years.
This is why Modo for me is not only my main modeling tool anymore, but THE Design tool to quick iterate, imagine, design and model assets in any production stages. I am happy that I jumped into this contest and polished my skills with this little research and development project: A!R SMASH. I am very happy with the outcomes in my workflow after this. As can be read on the Bat Asset, Modo now is FUNtheMental for my digital workflow.
The asset with a lot of energy packed.
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